Sorry, what does this mean? This seems like a fairly nonsense response to what nVidia is doing with DLSS.
Each frame of game is unique and conveys information to the user on how the situation develops in "the game world"
What dlss does is create fake frames which provide inaccurate information on what is actually happening in "the game world"
As development in game is unique, not predictable like in movies, it causes an issue with gamers seeing wrong information.
It is only an issue with fast moving pieces but its enough to affect peoples responses to the changing gaming world as well create artefacts.
I think the tech is only useful in bringing the fps to 60fps to avoid choppiness. Anything above that is detrimental to the gaming.
4k with DLSS
Not actually 4k btw. No point finding "1080p" performance information if it's really just 720p upscaled either tbh.
RTX 3080
My point rests; you're in the <2% of 3080 owners on Steam.
Not actually 4k btw. No point finding "1080p" performance information if it's really just 720p upscaled either tbh.
So what? DLSS on a 4k monitor looks nicer than 1440 native screen.
My point rests; you're in the <2% of 3080 owners on Steam.
and yet I don't have a super expensive GPU, my point rests. lol
and don't forget about 1080P and 1440P gamer's out there it seems they're non-existent.
and yet I don't have a super expensive GPU, my point rests. lol
You do. 3080 is a super expensive gpu.
3080 is a super expensive gpu.
Really? I bought one for $1250 around 3 months after launch and also, they go for around $600-$800 on the secondhand market with some warranty left if you're interested.
It's only just really "fixed" and it's basically this generations "will it run crysis".
There's as much chance it will have compatibility issues as new tech comes out as being able to be brute forced by better tech. I pay attention to other games when it comes to performance for new RTX cards.
What dlss does is create fake frames which provide inaccurate information on what is actually happening in "the game world"
I fully understand what Nvidia's frame generation does.
As development in game is unique, not predictable like in movies, it causes an issue with gamers seeing wrong information.
It is only an issue with fast moving pieces but its enough to affect peoples responses to the changing gaming world as well create artefacts.
I think the tech is only useful in bringing the fps to 60fps to avoid choppiness. Anything above that is detrimental to the gaming.
If a game is running at 40FPS, that means you are getting a new frame every 25milliseconds. Movement in most games in a 25millisecond period is fairly minimal and in most cases quite easy to predict. The higher the base frame rate is, the fewer milliseconds there are between frames, and the smaller the amount of movement is. So the frame generation is actually a lot MORE useful at higher frame rates than at lower, as it has less of an impact to the latency of things coming into frame.
Small graphical abnormalities in a frame for less than a 25millisecond period are unlikely to impact even eSports players. But, that said, eSports titles are usually built in such a way to be able to be run on a potato at 120FPS. This is not the cases you would be using Frame generation. Frame generation is really useful for the highly intensive, spectacle types of games, where admiring the visuals and environment at a slower pace is the objective.
Not to mention that nVidia's frame generation is AI based, so as it is used more and learns more, it becomes better. The more data it has and has processed, the more accurate it's generation becomes.
It's pretty easy. The amount of people on Steam using RT-capable GPUs
Let's also not forget that the SHS is voluntary, ie it's opt in only and out of those who do opt in it's a random sample so let's not pretend this survey is accurate and showing the overall picture, let's also not forget there are options outside of Steam with millions of users on GOG and Epic etc.
So really saying only 1-2% use RT or that only such and such amount of people have a 3080 or whatever is rather pointless.
Really? I bought one for $1250 around 3 months after launch and also, they go for around $600-$800 on the secondhand market with some warranty left if you're interested.
1250 is a lot for a gpu. It is price of a gaming computer for majority of people. Its more than ps5 or Xbox.
Please look at steam charts which shows what people actually use.
1060 are still extremely popular for example. Amd gpu also was the choice of many who upgraded in past 2 years. And rt is rubbish on those.
RT is extremely niche. Only 3080 users or better can use it on anything above 1080p. So 2080ti or 3070 owners will not unless they have 1080p 60hz monitors.
But you are not getting 3070 to play 1080p. Especially with 1440p IPS being 350aud.
Only 3080 users or better can use it on anything above 1080p. So 2080ti or 3070 owners will not unless they have 1080p 60hz monitors.
Just simply not true, I have ran RT on multiple titles at 1440p (with DLSS of course so yeah upscaled) without issues. I can run CP2077 RT on, DLSS balanced and playing with a few settings gets me a playable framerate, same with Control and a couple of other titles.
1250 is a lot for a gpu.
I guess it's all relative, what's super expensive to you but not for others, for me $1250 is not super expensive but, $3.5k is most definitely.
. Only 3080 users or better can use it on anything above 1080p.
Please stop pulling these imaginary numbers, let's be real, mid-end GPU's can turn RTX on with DLSS at 1080/1440P.
But you are not getting 3070 to play 1080p.
People run an RTX 4090 at 1440P.
RT is extremely niche. Only 3080 users or better can use it on anything above 1080p. So 2080ti or 3070 owners will not unless they have 1080p 60hz monitors.
Yeah, this is simply not true. My desktop until recently was running a RTX2080ti to my 3840 x 1600 144hz monitors and in games that supported it I would have RayTracing on. Certainly not at the highest setting, and often only for certain things, but I always had it on.
random sample so let's not pretend this survey is accurate and showing the overall picture, let's also not forget there are options outside of Steam with millions of users on GOG and Epic etc.
Given the millions of users using steam shs is fairly reliable to give correct information. There shouldn't be any material differences between what is reported and what is actually being used by the gaming world.
I have ran RT on multiple titles at 1440p (with DLSS of course so yeah upscaled) without issues. I can run CP2077 RT on, DLSS balanced and playing with a few settings gets me a playable framerate, same with Control and a couple of other titles.
Did you actually play the whole game with rt settings on your 3070? (I assume thats what you have)
Based on my reading of reddit and other places rt is always being turned off to get better visuals (fps, settings and resolution) unless you have powerful rig. That rt is not worth using dls and lowering other settings.
But if im wrong then i am wrong. 3070 is good enough for rt then.
RT is extremely niche. Only 3080 users or better can use it on anything above 1080p. So 2080ti or 3070 owners will not unless they have 1080p 60hz monitors.
But you are not getting 3070 to play 1080p. Especially with 1440p IPS being 350aud.
I play Cyberpunk on a stock 3070 at @1440p with full raytracing enabled. DLSS balanced.
I drop a few setting to below Ultra and cruise at a flat 60 fps (limited by NCP). It looks amazing.
If I can RT on a 3070 @ 1440p, then there's plenty of scope for 1080p RT on a 3060.
I've got a 2060 at work and it runs at 75hz @1440p with limited RT turned on too though with lower quality settings.
Your statement is plainly incorrect.
Given the millions of users using steam shs is fairly reliable to give correct information. There shouldn't be any material differences between what is reported and what is actually being used by the gaming world.
Of course there is a material difference, the survey is opt in only and it's only to a random sample of Steam's userbase each month, how many opt in do you think? how large is that random sample? what about the millions of users outside of steam? Don't get me wrong it's semi useful but to definitively state numbers just based on that survey is misleading.
Did you actually play the whole game with rt settings on your 3070?
Absolutely, it's certainly achievable on a 3070 with DLSS balanced, yes you must tweak the settings in order to have a consistent playable framerate but played through twice without issues. Honestly it's the one title where I wouldn't want to play without RT it looks that good.
I play Cyberpunk on a stock 3070 at @1440p with full raytracing enabled. DLSS balanced.
I drop a few setting to below Ultra and cruise at a flat 60 fps (limited by NCP). It looks amazing.
Good to know. I have a stock 3080 10GB and planning to play this game at 3440x1440 ultrawide resolution in the future. Will try the combo of RT and DLSS, and see how it goes.