I understand mine has already been shipped- should get it early next week
how u know is shipped , hn are not good at updating statuses on orders
MSI 2080 TI Trio – Computer alliance have 2 in stock, and 1 is reserved. But they are asking $2249. I offered $2150 and they said $2249 was basically cost price. I'm not paying that much of a premium for a couple of weeks wait.. but i'm sure someone will snap it up.
I think PC component stores tend to throw 3-5% on supplier price and throw it up for sale for all major components – can't haggle with them really
New nVidia drivers 416.16.
Game Ready
Provides the optimal gaming experience with support for the Windows 10 October 2018 Update including the public release of DirectX Raytracing (DXR)
I think PC component stores tend to throw 3-5% on supplier price and throw it up for sale for all major components – can't haggle with them really
I get margins are probably small, but there are 10 computer stores listing the card. 8 are priced $2099, one is $2038 and one is $2249. If they aren't marking up, then they are not getting a competitive price from their suppliers at all. Someone will pay it though, so I guess it a good business decision while supply's are limited.
then they are not getting a competitive price from their suppliers at all.
I would say that is the case, sometimes you are in a position where you get it from x supplier or don't get it at all
I think PC component stores tend to throw 3-5% on supplier price and throw it up for sale for all major components – can't haggle with them really
If they aren't marking up, then they are not getting a competitive price from their suppliers at all
There's hardly any margin in PC components in Australia. Mostly because the major brands all get shipped in by a small handful of distributors.
Plus, on launch most will just sell at RRP, then adjust after there's indications of demand etc.
Rumours still going around that an even more powerful Turing card will be released at some point, simply because the 2080Ti is somewhat cut-down from a "full-fat" chip (even if it's not by much).
I think some of you are being a bit "kind" to the retailers, here.
These are the same retailers that unscrupulously increased prices during the mining boom.
The same retailers that have cards fluctuating hundreds of dollars from day to day (yes, you can claim the suppliers are doing it or whatever – I'm not convinced – I've seen PCCG play the market quite a bit).
Demand outweighs supply so they sure as hell won't be doing you any favours.
Nor should they.
By the same token, we should not believe an in demand product that is selling as fast as it is listed is being sold at cost price .. yeah right :-)
Rumours still going around that an even more powerful Turing card will be released at some point, simply because the 2080Ti is somewhat cut-down from a "full-fat" chip (even if it's not by much).
No need for a rumour this is almost guaranteed. Just smart business. No tin foil hats here.
Release the 2080 and 2080 "ti" at the same time, release the titan a year later. The 2080 Titan would give what the 1080TI gave in its generation which is 30% on top of the highest card on the market.
Price? $1500-1600 USD I would guess. $2500-3000 AUD. Save this post and we'll see in 13-15 months.
Save this post and we'll see in 13-15 months.
I would guess 7nm GPU's will be out. Nvidia is not going to play second fiddle to AMD with a new die shrink.
They're just filling out the back-orders from weeks ago.
Well in some cases, they aren't.
Particularly what I was responding to – which was computer alliance having stock and being willing to sell to a non pre order.
The exchange rate has taken a dive, so that's not going to help prices when the stock finally arrives in decent quantity over the next couple of weeks.
Just think, if you're really desperate for a new card, you could buy a Colorful brand RTX 2080 from GearBest. They currently have 11% off, down from $1864.24 to just $1665.99, and then add $37.20 shipping to Oz, oh, and add 10% GST to that total. And the exchange rate is currently around 70c.
/s
(I had been seeing the ad's for GearBest on Google for a few days and refusing to click, 'til curiosity finally got the better of me just then. Oh, and the 2080Ti cards go for over $2660 before shipping and GST.)
P.S. And yes, the Inno3D 2080Ti model at $1999 has sold out at PCCG now. Still nothing different at Scorptec, PLE & NVidia.
DirectX Raytracing allows games to achieve a level of realism unachievable by traditional rasterization. This is because raytracing excels in areas where traditional rasterization is lacking, such as reflections, shadows and ambient occlusion. We specifically designed our raytracing API to be used alongside rasterization-based game pipelines and for developers to be able to integrate DirectX Raytracing support into their existing engines, without the need to rebuild their game engines from the ground up.
The difference that raytracing makes to a game is immediately apparent and this is something that the industry recognizes: DXR is one of the fastest adopted features that we’ve released in recent years.
........
DirectX Raytracing and hardware trends
Hardware has become increasingly flexible and general-purpose over the past decade: with the same TFLOPs today’s GPU can do more and we only expect this trend to continue.
We designed DirectX Raytracing with this in mind: by representing DXR as a compute-like workload, without complex state, we believe that the API is future-proof and well-aligned with the future evolution of GPUs: DXR workloads will fit naturally into the GPU pipelines of tomorrow.
........
DirectML
DirectX Raytracing benefits not only from advances in hardware becoming more general-purpose, but also from advances in software.
In addition to the progress we’ve made with DirectX Raytracing, we recently announced a new public API, DirectML, which will allow game developers to integrate inferencing into their games with a low-level API. To hear more about this technology, releasing in Spring 2019, check out our SIGGRAPH talk.
ML techniques such as denoising and super-resolution will allow hardware to achieve impressive raytraced effects with fewer rays per pixel. We expect DirectML to play a large role in making raytracing more mainstream.
........
DirectX Raytracing and Game Development
Developers in the future will be able to spend less time with expensive pre-computations generating custom lightmaps, shadow maps and ambient occlusion maps for each asset.
Realism will be easier to achieve for game engines: accurate shadows, lighting, reflections and ambient occlusion are a natural consequence of raytracing and don’t require extensive work refining and iterating on complicated scene-specific shaders.
EA’s SEED division, the folks who made the PICA PICA demo, offer a glimpse of what this might look like: they were able to achieve an extraordinarily high level of visual quality with only three artists on their team!
Oh that's interesting.. I assumed that DLSS and RT denoising would be done internally at the driver level. But it looks like it's being done via API with DirectX.
so playing around with the settings, i do have a HDR monitor but which settings should i choose in the nvidia settings? I see 422, 420, 444.
Looking to game, 60fps.
JayzTwoCents... 2080 and 2080Ti... Will they be bottlenecked by Ryzen (2700X):
https://www.youtube.com/watch?v=q7t0kA5VJ7o
Games and synthetic benchmarks on an AMD Ryzen 2700X graphed against the results he initially got with an Intel 8700K.
MSI 2080 TI Trio – Computer alliance have 2 in stock, and 1 is reserved. But they are asking $2249
sold
so playing around with the settings, i do have a HDR monitor but which settings should i choose in the nvidia settings? I see 422, 420, 444.
Looking to game, 60fps.
4:2:2 10 bit is a good compromise. Or alternatively RGB Full for best SDR results (need to adjust black level settings on your monitor to match NVIDIA settings). But that can result in subpar HDR performance so I’d run with the former.